The BBEV (big bad evil villain) stands before me, one other player, and an NPC ally. All of the other players had a way to escape/hide/avoid this confrontation.
My PC friend and I decided to try and negotiate with the BBEV instead.
As one might expect, the negotiations don’t go well. He is out sass’d, but we are out classed.
The BBEV ends negotiations by one shotting our NPC friend who is well-established as being far more powerful than any of us.
PC pal decides he should attack. I disagree, saying I never liked that NPC anyway, and we could still solve this diplomatically if we don’t antagonize the antagonist.
PC pal attacks the BBEV.
BBEV turns and attacks/one shots my PC pal.
RIP PC pal.
During the attack, I roll stealth, saying I slip out the door, get in our car, and floor it.
GM “He is very powerful. His notice skill is extremely high. Are you sure you don’t want to try something else?”
Me “I love that car. Me and her are getting out of here and driving into the sunrise together.”
We both roll.
BBEV botches roll. Adding bonuses, it’s still a high number.
I roll high. With my marginal bonuses, I just cross the threshold.
I drive my Studebaker to safety, living to eventually fight the BBEV another day.
My character in that game ran on luck, distractions, and motivating other people. He was a blast and a half to play, and every “this should kill me” situation he survived just made him more fun. And he did survive the whole campaign. He was one of only two characters who started the campaign and survived it.