More Than Scaled [or Feathered] Motorcycles: Unique Dinosaur Mounts. [Steal][My][Idea]

In worlds with dinosaurs, why limit mount possibilities to horses? But don’t just have a copy/paste dinosaur. Give it some personality, qualities, and flaws unique to it.

This provides ten personality traits, physical distinctions, penalties, and bonuses that you can apply to a dinosaur. Each of the ten physical distinctions, penalties, and bonuses corresponds with the same number on each list, though you can mix them up if you wish. You can roll 1d10, apply the personality trait of the number rolled, then roll 3d10 and apply the features from each list. Alternatively, you can roll 1d10 for each list, giving you a random choice for each.

The mechanics are based on Dungeons and Dragons 5th Edition, but can easily be adapted to other systems. Suggested dinosaurs: allosaurus, ankylosaurus, deinonychus, hadrosaurus, stegosaurus, & triceratops. Continue reading “More Than Scaled [or Feathered] Motorcycles: Unique Dinosaur Mounts. [Steal][My][Idea]”

Late to the Party: Jurassic Park: The Game

jurassic park the game.jpg

Available on: PC (Reviewed), PS3, Xbox 360

Developed by: Telltale Games

Published by: Telltale Games

Directed by: Daniel Herrera, Marco Brezzo, Andrew Langley, Nick Herman

 

I’m a sucker for anything with dinosaurs in it. My unchecked passion has gotten me in trouble before, wooing me into buying Orion: Prelude and seeing Jurassic Park 3 in theaters. Other times, it allows me to take a risk and discover something wonderful, or at least enjoyable. In the case of Jurassic Park: The Game, I found a worthy sequel to Jurassic Park that was just as fun and flawed as the original movie, though in different ways. Continue reading “Late to the Party: Jurassic Park: The Game”

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