Recently, I helped u/DougTheDragonborn with an idea to make a table where you roll one of every dice in a set (d20, d12, d10, d8, d6, d4) to create neat things. We started with Omens from dreams. Continue reading “Omens from Dreams | An All Dice Table”
While this was supposed to go up with ZineQuest 2020 on February 2nd, but either through my fault or a website glitch WE’RE LIVE NOW!
Want to go straight to the campaign? Here you go! Continue reading “One Page Lore Zine is now LIVE ON KICKSTARTER (oops!)”
The vast variety of mushroom people always look neat, but I was curious what playing a fungal folk would actually be like. What makes them unique? What fungus-based features would give them advantages over their fleshy party mates? What shortcomings would hinder them that others wouldn’t even think about?
Dungeons need not be a collection of mismatched monsters and slapdash snares. Some dungeoneers pride themselves on creating unique works of deadly art.
People are a mix of accepting and rejecting parts of their environment as well as how they view and wish to view themselves. For elves, so much of what they’re known for is societal: elitists, elegant, proper. Those are things you learn as you develop, not things you start life with. Continue reading “One Page Lore: Elves”
From classics to new ideas, we members of the Gollicking crafted fifty plot hooks tailored to fit the monk (or similarly styled character) in your party.
Our quest to make some sort of absurd roll table of hooks continues, and this time we’re taking it to the ocean. Continue reading “50 Fantasy Plot Hooks for Ocean Adventures”
Sometimes, you need a compelling hook and challenge for a session or one shot. But you don’t want a one-dimensional adventure. You want something with bite. Continue reading “Plots in a Pinch”