Our quest to make some sort of absurd roll table of hooks continues, and this time we’re taking it to the ocean. Continue reading “50 Fantasy Plot Hooks for Ocean Adventures”
u/PantherophisNiger ’s project of a group of us creating different dungeons or adventures from the same prompt continues. The prompt: Continue reading “The Mad Mage’s Grave – An Adventure”
The class-based hook series continues with 50 barbarian plot hooks. Continue reading “50 Barbarian Plot and Story Hooks”
Sometimes, you need a compelling hook and challenge for a session or one shot. But you don’t want a one-dimensional adventure. You want something with bite. Continue reading “Plots in a Pinch”
Deity – Bhaal, God of Murder (NE, Death)
Cult Name – Bhaal’s Gentry
Symbol – A skull with the hilt of a dagger below its mouth and the tip piercing the top of the skull
Any drunken halfwit with a blade can murder an unsuspecting person. There’s no sport, no challenge, no mystery, no tension. Bhaal rejoices in the delicious lead up to murder almost as much as the act itself. While Bhaal takes notice of all murders, he does not offer favor to any normal murderer.
Those who wish to become something more than a servant of Bhaal must walk a different, far more dangerous path.
An ancient relic said to belong to a creature known as the Archdemon of Greed surfaced. According to legend, the Archdemon of Greed amassed an unspeakable amount of gold, relics, and other treasures. And if the uncovered relic is real, the rest could be as well… Continue reading “Steal My Idea: The Archdemon of Greed (one-shot or campaign seed)”
This is as much one method I use to keep from railroading players for others to use as it is an invitation for you to share your favorite methods with me and others. Finding the balance between planning an adventure and letting the players influence or change the outcome is a difficult task for any GM. While there are many ways to do it, here’s one I’ve used that works well.
Have a specific goal but get there in broad strokes. Continue reading “Steal My Idea: How Do You Keep from Railroading Players?”
While I named the key item in this side quest the Paci Fists(pounced the same as pacifists), choosing a non-comical name won’t change the plot for your game. As always, you are welcome to change any elements or ideas to better suit your table, though I do try and make each idea work well without any changes. In addition, all NPCs are labeled as she, but you can make them to better suit your game. Continue reading “Steal My Idea: Side Quest: The Paci Fists”